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Italian Close-helm circa 1580

Base model done in 3Ds Max and high poly in ZBrush, XNormal for AO baking and Normals, texturing done in Substance Painter with a tiny touch in Photoshop. 4K textures and 11.3k triangles. I did a small bit of an animation routine to show the model better.

Italian Armet circa 1580 (medieval helmet)

ZBrush

ZBrush

UVW

UVW